“creature_model_info” table¶
The creature_model_info
table holds all models of mobs, their gender
and other information that are model related. This means that when a
creature uses another model, this information will change as well.
Table structure¶
Field | Type | Null | Key | Default | Extra |
---|---|---|---|---|---|
modelid | mediumint(8) unsigned | NO | PRI | 0 | |
bounding_radius | float | NO | 0 | ||
combat_reach | float | NO | 0 | ||
gender | tinyint(3) unsigned | NO | 2 | ||
modelid_other_gender | mediumint(8) unsigned | NO | 0 | ||
modelid_other_team | mediumint(8) unsigned | NO | 0 |
Fields¶
modelid¶
A display model identifier. The value has to match with a model identifier defined in CreatureDisplayInfo.dbc.
bounding_radius¶
This is the distance the creature stands from the player to attack him while in melee.
combat_reach¶
This is the maximum distance the creature can reach the player in ranged attack.
modelid_other_gender¶
If the model information entry is set to male or female, this references the “creature_model_info” table tables unique ID for the entry of the other gender’s model information.
modelid_other_team¶
If the model information entry has different display information for the other faction, this references the “creature_model_info” table tables unique ID for the entry of the other faction’s model information.