“game_event_gameobject” table¶
The game_event_gameobject
table holds lists of gameobject
entries to be spawned during game events.
Table structure¶
Field | Type | Null | Key | Default | Extra |
---|---|---|---|---|---|
guid | int(10) unsigned | NO | PRI | NULL | |
event | smallint(6) | NO | 0 |
Fields¶
guid¶
This references the “gameobject” table tables unique ID for which the entry is valid.
event¶
This references the “game_event” table tables unique ID for which the entry is valid.