“player_xp_for_level” table¶
The player_xp_for_level
table holds how many experience points are
required to progress from one level to the next.
Table structure¶
Field | Type | Null | Key | Default | Extra |
---|---|---|---|---|---|
lvl | int(3) unsigned | NO | PRI | NULL | |
xp_for_next_level | int(10) unsigned | NO | NULL |
Fields¶
lvl¶
The player’s level.
xp_for_next_level¶
The experience needed to upgrade from the value in lvl
field to
lvl
+1.