“playercreateinfo_spell” table¶

The playercreateinfo_spell table holds information on what spells newly created characters should start out with. A character in this table is defined by his/her race and class combination.

Table structure¶

Field Type Null Key Default Extra
race tinyint(3) unsigned NO PRI 0
class tinyint(3) unsigned NO PRI 0
Spell mediumint(8) unsigned NO PRI 0
Note varchar(255) YES   NULL

race¶

A bit-mask corresponding to races that should get the spell. The value has to match with races defined in ChrRaces.dbc.

class¶

A bit-mask corresponding to class that should get the spell. The value has to match with classes defined in ChrClasses.dbc.

Spell¶

The spell identifier. The value has to match with a spell identifier defined in Spell.dbc.

Note¶

A note explaining what the spell is. This is only for reference purposes.