“pool_template” table¶
The pool_template
table holds definitions for pooling of game
content.
Table structure¶
Field | Type | Null | Key | Default | Extra |
---|---|---|---|---|---|
entry | mediumint(8) unsigned | NO | PRI | 0 | |
max_limit | int(10) unsigned | NO | 0 | ||
description | varchar(255) | NO | NULL |
Fields¶
entry¶
The pool ID. This is an arbitrary number that is only used to link the game objects, creatures or quests in this pool.
max_limit¶
The maximum amount of game objects, creatures or quests to spawn from the pool.
description¶
Describes the pool. By default the name and entry ID of the game object, creature or quest is used.