# AreaTrigger.dbc¶

The area trigger table contains definitions for locations which are supposed to trigger in-game server side events. Usually these are scripted events.

## Table structure¶

ID Name Type Default Description
1 ID Integer
Unique ID
2 map Integer 0 The map on which the trigger is located.
3 locationX Float 0 X coordinate for the trigger.
4 locationY Float 0 Y coordinate for the trigger.
5 locationZ Float 0 Z coordinate for the trigger.
6 radius Float 0 Box size of the area trigger.
7 boxLength Float 0 Length of the box if no radius is specified.
8 boxWidth Float 0 Width of the box if no radius is specified.
9 boxHeight Float 0 Height of the box if no radius is specified.
10 boxYaw Float 0 Orientation of the box if no radius is specified.

## Relations¶

• map references the primary key of Map.dbc.