CreatureDisplayInfo.dbc

The creature display information table contains definitions for textures, scales, models and other data required to display a creature.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 model Integer 0 References a display model.
3 sound Integer 0 References a sound entry.
4 extendedDisplayInfo Integer 0 References an extra display model.
5 creatureModelScale Float 1 Default scale, if not set by server. 1 is the normal size.
5 creatureModelAlpha Integer (signed) 255 0 (transparent) to 255 (opaque).
6 textureVariation1 String
Skin used in the model.
7 textureVariation2 String
Skin used in the model.
8 textureVariation3 String
Skin used in the model.
9 sizeClass Integer (signed) 0 See below.
10 blood Integer 0 Blood effect to be used for the NPC.
11 NPCSound Integer 0, Sounds used when interacting with the NPC.

Fields

sizeClass

  • 0: small,
  • 1: medium,
  • 2: large,
  • 3: giant,
  • 4: colossal.

Relations