CreatureFamily.dbc

The creature family table contains definitions for non-player creatures.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 minScale Float 0 Size modifier for the level specified in minScaleLevel
3 minScaleLevel Integer (signed) 0 Minimum level to apply minScale to a creature family’s size.
4 maxScale Float 0 Size modifier for the level specified in maxScaleLevel
4 maxScaleLevel Integer (signed) 0 Maximum level to apply maxScale to a creature family’s size.
5 petFoodMask Integer (signed) 0 Mask describing which food types the creature family will accept.
6 petTalentType Integer (signed) 0 The creature family talent tree.
7 categoryEnum Integer (signed) 0 Seems to be a bit-mask type flag.
8 name String (localized)
Name of the creature family.
10 iconFile String
Icon for the creature family used in the user interface.