CreatureSoundData.dbc

The creature sound data table contains definitions for which sounds should be used for a creature.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 soundExertion Integer 0 Sound played for this event.
3 soundExertionCritical Integer 0 Sound played for this event.
4 soundInjury Integer 0 Sound played for this event.
5 soundInjuryCritical Integer 0 Sound played for this event.
6 soundInjuryCrushingBlow Integer 0 Sound played for this event.
7 soundDeath Integer 0 Sound played for this event.
8 soundStun Integer 0 Sound played for this event.
9 soundStand Integer 0 Sound played for this event.
10 soundFootstep Integer 0 Sound played for this event.
11 soundAggro Integer 0 Sound played for this event.
12 soundWingFlap Integer 0 Sound played for this event.
13 soundWingGlide Integer 0 Sound played for this event.
14 soundAlert Integer 0 Sound played for this event.
15 soundFidget Integer 0 Sound played for this event.
16 customAttack Integer 0 Sound played for this event.
17 NPCSound Integer 0 Sound played for this event.
18 loopSound Integer 0 Sound played for this event.
19 creatureImpactType Integer (signed) 0 TODO
20 soundJumpStart Integer 0 Sound played for this event.
21 soundJumpEnd Integer 0 Sound played for this event.
22 soundPetAttack Integer 0 Sound played for this event.
23 soundPetOrder Integer 0 Sound played for this event.
24 soundPetDismiss Integer 0 Sound played for this event.
25 fidgetDelaySecondsMin Integer (signed) 0 Delay for fidgeting sound.
26 fidgetDelaySecondsMax Integer (signed) 0 Delay for fidgeting sound.
27 birthSound Integer 0 Sound played for this event.
28 spellCastDirectedSound Integer 0 Sound played for this event.
29 submergeSound Integer 0 Sound played for this event.
30 submergedSound Integer 0 Sound played for this event.

Fields

creatureImpactType

TODO

Relations

  • soundExertion, soundExertionCritical, soundInjury, soundInjuryCritical, soundInjuryCrushingBlow, soundDeath, soundStun, soundStand, soundFootstep, soundAggro, soundWingFlap, soundWingGlide and soundAlert reference the primary key of SoundEntries.dbc.