DeathThudLookups.dbc¶
The death thud lookups table defines which models and sounds should be used when a creature dies, depending on it’s size.
Table structure¶
ID | Name | Type | Default | Description |
---|---|---|---|---|
1 | ID | Integer | Unique ID | |
2 | sizeClass | Integer (signed) | 0 | See below. |
3 | terrainType | Integer | 0 | Type of terrain. |
4 | soundEntry | Integer | 0 | Dirt sound effect. |
5 | soundEntryWater | Integer | 0 | Water sound effect. |
Relations¶
terrainType
references the primary key of TerrainType.dbc.soundEntry
andsoundEntryWater
reference the primary key of SoundEntries.dbc.