GameObjectArtKit.dbc¶
The game object art kit table contains definitions for models used by outdoor PvP flags.
Table structure¶
ID | Name | Type | Default | Description |
---|---|---|---|---|
1 | ID | Integer | Unique ID | |
2 | textureVariation1 | String | The texture type to use. | |
3 | textureVariation2 | String | The texture type to use. | |
4 | textureVariation3 | String | The texture type to use. | |
5 | attachModel1 | String | The path to the model which should be used. | |
6 | attachModel2 | String | The path to the model which should be used. | |
7 | attachModel3 | String | The path to the model which should be used. | |
8 | attachModel4 | String | The path to the model which should be used. |