GameObjectDisplayInfo.dbc

The game object display information table links display IDs to combinations of models and sounds.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 modelName String
The path to the model for the game object.
3 soundEntry1 Integer 0 A sound for the state STAND.
4 soundEntry2 Integer 0 A sound for the state OPEN.
5 soundEntry3 Integer 0 A sound for the state LOOP.
6 soundEntry4 Integer 0 A sound for the state CLOSE.
7 soundEntry5 Integer 0 A sound for the state DESTROY.
8 soundEntry6 Integer 0 A sound for the state OPENED.
9 soundEntry7 Integer 0 A sound for the state CUSTOM0.
10 soundEntry8 Integer 0 A sound for the state CUSTOM1.
11 soundEntry9 Integer 0 A sound for the state CUSTOM2.
12 soundEntry10 Integer 0 A sound for the state CUSTOM3.

Relations