ItemDisplayInfo.dbc

The item display info table contains definitions for model and spell data for items.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 modelName1 String
The path to the model of the left side.
3 modelName2 String
The path to the model of the right side.
4 modelTexture1 String
Name of the texture of the left side.
5 modelTexture2 String
Name of the texture of the right side.
6 inventoryIcon1 String
Icon to be displayed in the in-game user interface.
7 inventoryIcon2 String
Alternative icon to be displayed in the in-game user interface.
8 geosetGroup1 Integer (signed) 0 TODO
9 geosetGroup2 Integer (signed) 0 TODO
10 geosetGroup3 Integer (signed) 0 TODO
11 spellVisual Integer 0 TODO
12 groupSoundIndex Integer (signed) 0 Sound used when dropping the icon in the inventory.
13 helmetGeosetVis1 Integer 0 TODO
14 helmetGeosetVis2 Integer 0 TODO
15 texture1 String
The texture name for the upper arm.
16 texture2 String
The texture name for the lower arm.
17 texture3 String
The texture name for the hands.
18 texture4 String
The texture name for the upper torso.
19 texture5 String
The texture name for the lower torso.
20 texture6 String
The texture name for the upper leg.
21 texture7 String
The texture name for the lower leg.
22 texture8 String
The texture name for the foot.
23 itemVisual Integer (signed) 0 References the enchant used for the item.

Relations