The liquid type table contains definitions for which effects liquid types should have.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 name String
The name of the liquid type.
3 type Integer (signed) 0 See below.
4 spell Integer 0 The spell to be cast when a character is on contact with this liquid type.



  • 0: fire,
  • 2: slime,
  • 4: water.


  • spell references the primary key of Spell.dbc.


The liquid type table has specifically been introduced for the Naxxramas raid zone to account for the slime which has an effect on the characters in it, unlike normal slime liquid.