SheatheSoundLookups.dbc

The sheathe sound lookups table contains definitions for which sound to play when sheathing items.

Table structure

ID Name Type Default Description
1 ID Integer
Unique ID
2 itemClass Integer (signed) 0 The item class to which the sound applies.
3 itemSubclass Integer (signed) 0 The items subclass to which the sound applies.
4 itemEnvTypes Integer (signed) 0 See below.
5 isShield Integer (signed) 0 See below.
6 sheathSound Integer 0 The sound entry to be played when sheathing the item.
7 undsheathSound Integer 0 The sound entry to be played when unsheathing the item.

Fields

itemEnvTypes

  • 0: shield,
  • 1: metal weapon,
  • 2: wood weapon.

isShield

  • 0: a shield,
  • 1: not a shield.

Relations